Developers of Guild Wars, ArenaNet, Guild Wars disclose info about 2. Info explains about some specific things that will be presented at ArenaNet Guild Wars 2.
The most prominent is the problem of grouping. It is common when a player was getting a solo in the MMORPG, he will not compete with other players to fight enemies or loot. He will invite grouping or try to find somewhere more quiet. This is the opposite of what is commonly called the people; "MMORPGs that the whole point of cooperation. " ArenaNet wanted to change this. "When someone kills a monster, not just members of his group who get the reward, all those who participate will get 100% XP and loot," said Mike O'Brien, ArenaNet studio head. This will attract all the players to work together to defeat the enemies there.
In addition, players can now take better advantage of environment. "If a Stone Elemental melemparimu with rocks, grab the stone and throw it back. Or if you're an Elementalist, use the rock to create a meteor shower. If you oppose a Oakheart and managed to break one of the branches, twigs use it to attack him. If you buy a jar of bees on beekeepers, bees throw it toward the enemy, "said O'Brien.
Guild Wars 2 is scheduled for release in 2011.
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