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July 9, 2012

World of Warcraft Online



      World of Warcraft (often abbreviated as WoW) is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994. World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previous Warcraft release, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001. The game was released on November 23, 2004, on the 10th anniversary of the Warcraft franchise.












      Ever since its release in 2004, World of Warcraft (WoW for short) has been the golden standard of the MMORPG genre. With a heavily quest-driven progression system and simple gameplay, WoW appeals to a large audience. The cartoony graphics may at first deter players but after some play time, they come to life and truly immerse players into the world of Azeroth. In WoW, players of all classes can easily progress alone but must work together to complete instanced dungeons that reward the best pieces of equipment. This style has helped World of Warcraft remain popular across the world and it continues to attract casual and hardcore gamers alike. Those familar with the Warcraft series will recognize the locations and important NPCs featured in WoW. Players can do battle with Illidian, visit the Orc’s capital of Orgrimmar, or explore parts of the world only hinted at in previous Warcraft titles. But before anything else, players must chose which of the two factions they wish to join — the Horde or the Alliance.

Races:
Alliance - Humans, Gnomes, Night Elves, Dwarves, and Draenei*
Horde - Orcs, Trolls, Undead, Tauren, and Blood Elves*

Classes:
Druid - The most versatile class. Druids are effect support characters but can also call upon their feral nature and shapeshift into powerful beasts.
Hunter - The archer class of WoW, Hunters prefer to attack from a distance and lay traps. Hunters can tame beasts and fight in melee range when the need arises.
Mage - Masters of the elemental arts, Mages have high damage potential but suffer from low defense.
Paladin - Holy warriors who can wear plate but can also cast supportive spells to aid their allies in battle.
Priest - The main supportive class in WoW. Priests have the most powerful healing spells but can also inflict heavy damage with shadow related spells.
Rogue - The premier melee damage class. Rogues can dish out a lot of hurt in a short period of time but suffer from lower defense and health compared to other melee classes.
Shaman - In touch with the spirit world, Shaman’s use totems to channel energy towards those around them  be they friend or foe. Shamans are a hybrid class capable of both melee and magic attacks.
Warlock - Sinister spell casters who use the diabolical arts to summon demons to serve them. Warlocks learn curses and DoTs that weaken and damage their opponents.
Warrior - The primary melee fighter and tank. Warriors in WoW can do much more than absorb damage, properly trained they are capable of inflicting heavy damage.
Death Knight - The first ‘Hero Class.’ Introduced in the Lich King expansion, Death Knights start the game at level 55.*

World Of Warcraft Online MMOFPS Game Gallery





























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